[gs-bugs] [Bug 692057] Ghostscript hangs at 300 dpi
bugzilla-daemon at ghostscript.com
bugzilla-daemon at ghostscript.com
Mon Jun 20 18:44:11 UTC 2011
http://bugs.ghostscript.com/show_bug.cgi?id=692057
Robin Watts <robin.watts at artifex.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
--- Comment #7 from Robin Watts <robin.watts at artifex.com> 2011-06-20 18:44:07 UTC ---
Fixed in:
commit da1152191fb97516b82303ab187b08c971bfd360
Author: Robin Watts <Robin.Watts at artifex.com>
Date: Mon Jun 20 17:57:46 2011 +0100
Fix Bug 692057, 'hang' while converting mask->rectangle list.
Previously the clip accumulator code would attempt to add a new
rectangle would always search backwards from the tail of the
list when looking for a new place to insert a rectangle.
This works well when rectangles are coming in at (or near) the
end of the list. For cases where this doesn't happen we quickly
break down to O(n^2) operation.
The example file on the bug shows one such circumstance, where
we process a landscape image; this results in the masks coming
in as '8 bit columns'. The first column accumulates nicely,
subsequent ones do not.
The fix here, as suggested by Chris Liddell, is to store the
'last insert point', and to search from that. Locality of
reference should pay off here and lead to much improved
performance. Certainly tests with the example file show that we
complete within 2.5 minutes on my machine, compared to 1.5 minutes
with -dMaxPatternBitmap=32000000, and an unknown time over 5 minutes
with the old code.
(Old code was tested on Rays machine and took over 2 hours before we gave up
and killed it).
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