[gs-devel] Compilation error NMAKE : fatal error U1073: don't know how to make '.\obj\MCD.dev'

Ray Johnston Ray.Johnston at Artifex.com
Tue May 20 10:33:21 PDT 2008


I'm not sure how you would get PLATFORM=MCD.

The src/winlib.mak (included from msvc32.mak) sets it to mswin32_
/
/Ray/
/
------------------------------------------------------------------------
/
/Ken Sharp wrote:
> At 13:41 15/03/2008 +0200, costin cosoveanu wrote:
>> Hello
>>
>>  When I tried to compile ghostscript 8.62 from command line using
>>  Visual C++ Express Edition 2008  9.0.21022.8
>>  C compiler  version
>>  Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 
>> 15.00.21022.08 for 80x86
>>
>>  OS Name:                   MicrosoftR Windows Vistat Home Premium
>>  OS Version:                6.0.6000 N/A Build 6000
>>
>>
>>
>>  I got the following error
>>
>>  .................................................
>>         .\obj\echogs.exe -a .\obj\devs.tr -+ .\obj\romfs0.dev
>>         .\obj\echogs.exe -a .\obj\devs.tr - .\obj\libcore
>>  NMAKE : fatal error U1073: don't know how to make '.\obj\MCD.dev'
>>  Stop.
>>  >
>>
>>  After searching and grep through msvc32.mak, gs.mak, devs.mak, and
>>  winlib.mak   files I found that the environment variable PLATFORM set
>>  to default value MCD cause the crash.
>>
>>  I am not sure what PLATFORM=MCD mean, but look like to break other
>> software too:
>>
>>  http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=1679769&SiteID=1
>>  http://qc.borland.com/wc/qcmain.aspx?d=47446
>>  http://www.nablasoft.com/Alkampfer/?p=138
>>
>>  After changing value of PLATFORM to mswin32_ everiything works fine.
>>  set PLATFORM=mswin32_
>>  or
>>  nmake -f src/msvc32.mak  PLATFORM=mswin32_ DEVSTUDIO= DEBUG=1 TDEBUG=1
>>  solve the problem.
>
> Try building with "nmake -f src/msvc32.mak MSVC_VERSION=9", works for me.
>
>
>
>                                 Ken
>
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> gs-devel at ghostscript.com
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>

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