| <<<Back 1 day (to 2017/03/14) | 20170315 |
pjsyeah | good afternoon Ray. | 18:42.28 |
| shot you (and support) another segfault (i think) with tiffsep1. sorry to bug. | 18:43.58 |
ray_laptop | pjsyeah: sorry, I was off looking at other stuff. | 20:07.03 |
| pjsyeah: it works for me | 20:07.26 |
pjsyeah | ra_laptop: you are a busy man! | 20:07.30 |
| ray_laptop: to be expected! | 20:08.11 |
| it does? tiffsep1? | 20:08.41 |
ray_laptop | pjsyeah: Note that I am using a debug build of HEAD, but neither of the two patches past b7f4 are expected to make a difference | 20:08.52 |
pjsyeah | right, i didn't think they would | 20:09.14 |
ray_laptop | pjsyeah: I ran: debugbin/gswin64c -r600 -sDEVICE=tiffsep1 -dMaxSpots=0 -sCompression=pack -o x.tiff /c/Temp/37ACO37120_004.pdf | 20:09.19 |
pjsyeah | i am on 32 | 20:09.26 |
| haven't tried 64 | 20:09.36 |
ray_laptop | oh, OK. let me build 32-bit | 20:09.39 |
| (just in case) | 20:09.44 |
pjsyeah | roger | 20:09.53 |
| i will try 64 | 20:10.19 |
ray_laptop | ever since we fixed the performance issues with 64-bit, I tend to work mostly there | 20:10.20 |
| pjsyeah: OK. Race you :-) | 20:10.31 |
| pjsyeah: nope, still works | 20:14.35 |
| pjsyeah: the onliest messages I get are: | 20:15.26 |
| **** Max spot colorants reached. | 20:15.28 |
| **** Some colorants will be converted to equivalent CMYK values. | 20:15.29 |
| **** If this is a Postscript file, try using the -dMaxSpots= option. | 20:15.31 |
| which is to be expected | 20:15.52 |
pjsyeah | yea, i got the message too on 32 before it tanked (as you say to be expected) | 20:16.12 |
| about ready to try 64..one moment plz | 20:16.44 |
ray_laptop | pjsyeah: Ahh,, but the files ARE truncated. For example, with 64-bit ls shows: 10304 'x.tiff(Black).tif' but with 32-bit: 8 'x.tiff(Black).tif' | 20:18.25 |
| pjsyeah: OK, let me set some breakpoints and dig into this. Maybe a debug build is failing without a SEGV and no messsages | 20:19.08 |
| messages, even | 20:19.15 |
pjsyeah | 64 work for me...no seg | 20:19.15 |
| let me look @ the plates | 20:19.31 |
ray_laptop | pjsyeah: I'll open a bug and send an email .... | 20:19.43 |
| and start looking into it, of course :-) | 20:20.07 |
pjsyeah | plates look 'OK' as far as I can tell on 64 | 20:20.46 |
| roger on the bug rept. | 20:20.56 |
ray_laptop | pjsyeah: BTW, thanks for the reply on the halftone per element type -- I'll pull something together on that shortly (after the bug) | 20:21.20 |
pjsyeah | thx for taking the time to review it (and that). | 20:21.46 |
| excited to work more with halftone per element. will change the game for us | 20:23.00 |
| ray_laptop: was not aware of the performance issues with 64-bit, primarily b/c we don't use it (I wish we did tho)...that is a dif story <sigh> | 20:47.14 |
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