| <<<Back 1 day (to 2019/10/20) | Fwd 1 day (to 2019/10/22) >>> | 20191021 |
Robin_Watts | cgdae: https://twiki.ghostscript.com/do/view/Ghostscript/IrcSetup | 15:29.16 |
kens | Hmm, did I miss some question there ? | 15:30.19 |
Robin_Watts | kens: meet jules, our new contractor. | 15:31.20 |
kens | Oh, Hi Jules :-) | 15:31.29 |
cgdae | hi :-) | 15:31.31 |
Robin_Watts | just setting him up on irv. | 15:31.32 |
kens | So I didn't miss an IRC question, I am relieved :-D | 15:31.46 |
Marco | Hi! I'm trying to extract the four points from the bounding polygon of an image from a fz_stext_block. So far, I have found and accessed its transformation matrix, but I don't know how to apply this matrix to the image's properties (e.g., width and height) in order to calculate this bounding polygon. Hence, I need some help on this matter. Many | 22:23.22 |
| thanks in advance. | 22:23.22 |
Robin_Watts | Marco: I believe that generally the image is imagined to be a unit square, that then gets transformed by the matrix. | 23:06.45 |
| so feed (0,0) (1,0) (0,1) and (1,1) through the matrix, and you'll get the 4 corners. | 23:07.19 |
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