[gs-bugs] [Bug 691948] bitcmyk broken in language switch build

bugzilla-daemon at ghostscript.com bugzilla-daemon at ghostscript.com
Fri Feb 11 07:45:51 UTC 2011


--- Comment #1 from Henry Stiles <henry.stiles at artifex.com> 2011-02-11 07:45:50 UTC ---
Hmm, wonder how long this has been broken?  With the language switch build the
null device is in the graphics state when the halftone is created, not the
selected device.  This creates a screen with only 1 component.  Later when
drawing we try to access all 4 components (if we are using a cmyk device), and
of course they are not initialized.

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